Game/XR/Unity Developer | Creative Technologist | Interactive Installations | Designing and Crafting Playful Experiences

HELLO!


I'm Delilah. I bring ideas to life through Games 🎮, Play, Interactive Installations, and Software Development.

With a mix of creativity, technical know-how, expertise and leadership, I turn ideas into something people can touch, play with, and enjoy.

My tools of choice for creating games and interactive experiences are currently C# and Unity, but I have used a number of different engines/languages/tech to make magic happen ✨

VR is my soft spot since 2006, when I first got to use it. Talk XR to me, I got stories to tell!

I like (statically) typed languages and particle systems. I juggled more languages than I can remember.

Currently obsessed with plants, cats, pizza and shaders 🌐✨

Based in Amsterdam, NL


LinkedIn GitHub
Illustration of Delilah working Decorative skull

Selected Work

Ellinikon installation

Experiential: Ellinikon Experience Centre

Immersive installation software for Europe’s largest urban regeneration showcase.

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Eden Unearthed

Netflix: Eden Unearthed (VR Game)

Explore Netflix’s Eden universe in VR. FWA of the Day.

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Tic Tac Chew & Play

Tic Tac Chew & Play

Chew‑controlled Snapchat game. FWA of the Day.

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O21

O21 (VR)

Meditative VR personal project focusing on ambience and interaction.

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Tetris® Twist

Tetris® Twist

Fresh twist on a classic IP; multiple cities progression and Marathon mode.

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WHAT I DO

With a tech background, I often find myself programming, but I'm just as involved in the creative process. I enjoy wholesome projects with a purpose. And spooky things.

I build experiences and help shaping them - be it games, products, interactive software or installations, AR/VR, taking it from scratch to final polishing.

I collaborate closely with designers, teams and stakeholders to translate ideas into testable prototypes fast, and bridge tech and design.

Some of my tasks are:

  • Gameplay & interaction systems (mostly Unity/C#)
  • Experiment with several technologies for the perfect match
  • Hardware/CV integrations for installations
  • Team leadership, onboarding, mentoring, and process
  • Collaborate in the creative process: brainstorming, ideation, storytelling
  • Prototyping sprints to de‑risk concepts
  • Implementing and designing core, game mechanics and/or interactive features
  • Implement design / UI / audio / tooling
  • Work with third-party APIs
  • Help define project requirements and estimate timelines

  • A task I never did? It's ok, give me some time, I'll figure it out.

I like GIT, I use tickets and I can roll spaghetti very fast.

I do also value and keep learning about communication, leadership, diversity and how to best support people around me. I advocate for inclusivity and embracing a wide range of perspectives and backgrounds.

I empower my teams by fostering open collaboration, leading by example, ensuring everyone’s voice is heard, and giving credit where it’s due.

Clear communication and transparency are key. I bring my experience in remote workflows to ensure the team stays aligned, helping set up efficient pipelines and communication practices that keep everyone on the same page, whether we’re in the same room or across the globe.


Some of my favourite projects can be seen HERE

LinkedIn GitHub
About illustration

Get In Touch

I love talking about new ideas, code, games, leadership, play, interaction and creative tech and am available for selected consulting opportunities.

Got a cool project or game you're working on? I'd be excited to get a sneak peek!

If you see me at an event, don't hesitate to say hello! I am friendly :)

Contact me via LinkedIn or .